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That said, the center of the table, and most of the right side, are left largely unobstructed, which gives the ball plenty of space with which to gain speed.
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Not only does it have four flippers - with the one on the upper left side being somewhat obscured and even higher up than its companion on the middle of the right side - but it has multiple ramps at the top, one of which leads to a railway that runs the length of the table. You can even crash into the airplane (or at least the bumper underneath it) from 1960’s “Nick Of Time” (William Shatner not included).Īnd, of course, Serling’s iconic image is also prominently featured.Īs for the table itself, Twilight Zone, like a lot of pinball machines from the ’90s, is rather densely packed. Robby The Robot, who appeared in three episodes (1960’s “One For The Angels,” 1963’s “Uncle Simon” and 1964’s “The Brain Center At Whipples”) stands watch, while an image of Burgess Meredith from 1959’s “Time Enough At Last” is shown next to the slot machine from the episodes “The Fever” (1960) and “The Prime Mover” (1961). Hence why the table’s artwork is a patchwork of images from the show’s iconic opening and most famous episodes. Unless, of course, you only know the most recent incarnation - the Twilight Zone table is inspired by the original ’50s / ’60s sci-fi show created by Rod Serling. To see this in action, one has only to play the latest, Twilight Zone, which was originally built by Bally in 1993. Which made things all the more interesting when, a few years ago, they got the rights to make virtual versions of real pinball tables by Williams and Bally.
#Pinball fx 4 series
One of the best things about the virtual pinball tables Zen Studios makes for their game Pinball FX (PlayStation 5, PlayStation 4, Xbox Series X/S, Xbox One, PC) is that no matter how outlandish or unrealistic the mechanics may get, the ball always moves like a real ball would in a real pinball machine.
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